Button Library
The Button Library provides routines for detecting button presses and debouncing (eliminating the influence of contact flickering upon pressing a button).
Library Routines
Button
Prototype |
unsigned int Button(unsigned int *port, unsigned int pin, unsigned int time, unsigned int active_state); |
---|---|
Description |
The function eliminates the influence of contact flickering upon pressing a button (debouncing). The Button pin is tested just after the function call and then again after the debouncing period has expired. If the pin was in the active state in both cases then the function returns 255 (true). |
Parameters |
|
Returns |
|
Requires |
Nothing. |
Example |
Stellarisunsigned int oldstate; void main() { GPIO_Digital_Input(&GPIO_PORTE_DATA_BITS, _GPIO_PINMASK_1); // Set PE1 as digital input GPIO_Digital_Output(&GPIO_PORTF_DATA_BITS, _GPIO_PINMASK_ALL); // Set GPIO_PORTF as digital output oldstate = 0; do { if (Button(&GPIO_PORTE_DATA, 1, 1, 1)) // detect logical one on PE1 pin oldstate = 1; if (oldstate && Button(&GPIO_PORTE_DATA, 1, 1, 0)) { // detect one-to-zero transition on PE1 pin GPIO_PORTF_DATA = ~GPIO_PORTF_DATA; // invert GPIO_PORTF value oldstate = 0; } } while(1); // endless loop } STM32unsigned int oldstate; void main() { GPIO_Digital_Input(&GPIOA_IDR, _GPIO_PINMASK_0); // Set PA0 as digital input GPIO_Digital_Output(&GPIOD_ODR, _GPIO_PINMASK_ALL); // Set PORTD as digital output oldstate = 0; do { if (Button(&GPIOA_IDR, 0, 1, 1)) // detect logical one on PA0 pin oldstate = 1; if (oldstate && Button(&GPIOA_IDR, 0, 1, 0)) { // detect one-to-zero transition on PA0 pin GPIOD_ODR = ~GPIOD_ODR; // invert PORTD value oldstate = 0; } } while(1); // endless loop } |
Notes |
None. |
Copyright (c) 2002-2019 mikroElektronika. All rights reserved.
What do you think about this topic ? Send us feedback!
What do you think about this topic ? Send us feedback!